Wednesday, October 25, 2006

JD Super Grunge Textures

7 comments:

  1. I'm having a really difficult time picking a pack to start with! I've used textures in a very limited way in the past, but want to start using them more. It seems to me that more than anything else, a well-used texture can impart a film-like feeling to an image. (I don't mean reproducing the look of film, but more the evocation of a feeling.)

    Unfortunately, there don't seem to be any larger images at all using textures from this Super Grunge Vintage pack, nor anything that shows the effects of the edge vignettes, frames and brushes included as bonus items.

    I'd really love to see the some larger samples where the actual texture of these can be seen, so I could get an idea of the general character of these textures.

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  2. There is a relatively large slideshow of the different textures on the home page of this blog.

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  3. Jessica DrossinMay 3, 2012 at 2:51 PM

    I'll try to get more examples up soon. Sadly I'm a one woman show but I'll try to do this very soon. There is one screen show on the home page :)

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  4. Elora's Mommy, thanks!

    And Jessica, I certainly understand that "one person" thing!:)

    I did find the texture samples for Pack 2 when I purchased it a few days ago, and they've been really helpful. One reason I haven't used textures much before is that so much of what I've seen from others allows the texture to just take over the image, and while it can be effective to some extent, it's pretty much simple decoration--texture for texture's sake--rather than really enhancing the message of the image. I've sometimes spent considerable time playing with a texture only to finally decide I like the image better without it--it looked ok, but it really didn't add anything.

    But I very much like the way you're using them, Jessica--especially with the wide apertures and resulting indistinct backgrounds. What you're doing allows them to integrate with the image very well. You've shown me a better way to approach the use of textures, one that fits much better with my philosophy of image retouching/enhancement. I just need to work with that approach now to find my own style of using them. So, thanks!

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  5. I'm curious to the dpi, I saw that your Illumination pack is 40x60 inches at 72 dpi. How does it print at 240 dpi & 300 dpi? I absolutely love these and want to purchase some, but I am just curious if the quality can be represented equally in prints.

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  6. I can tell you established82 that the textures are 10x15 @300. The way I estimate these things quickly in my head is that 72dpi is just about 1/4 the rez of 300dpi, so when you see something specified @72dpi, just divide the quoted measurement by 4 to get a close approximation. For 240dpi, 72dpi is relatively close to 1/3 the rez of 240, so divide the quoted size by 3 (40x60 becomes 13x20"). These aren't precise, of course, but it's a quick & dirty way to do a decent guesstimate in your head.

    I've also found that OnOne Software's Perfect Resize does a very good job of up-sizing some image files. In my (limited) experience with the program, it does smear really fine details like eyelashes, etc, on faces that take up a small percentage of the overall image, but for something like a texture screen that's going to be indistinct at best in the final image, and probably doesn't come near having detail that fine, it would probably do a very good job in most, if not all, cases.

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  7. I've printed canvases at 40 x 60 inches with the textures looking perfect.

    The size of the textures is equal to the size of a non-full frame DSLR camera, such as my Rebel XTI

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